Ooyala Flexメディアプラットフォームは、コンテンツの管理、キュレーション、オーケストレーション、公開、効果測定、収益化のためのオープンで拡張性のあるプラットフォームです。
Management Acquires Ooyala. Learn more ›
信頼できるパートナー企業が提供する最高のテクノロジーを使ってビジネスを拡大してください。
Ooyala Flex メディアプラットフォームでLIVEとVODコンテンツを簡単に配信できます。
コンテンツ制作の工数を70%削減することで、より多くの番組やコンテンツの制作が可能に。
Video is critical to football. It's all about the match. And specifically, it's all about the highlights. People want to catch up on what they haven't seen or see what they've enjoyed over and over again. They want to show their mates in the pub. They want to be able to see it on their mobile. They want to be able to watch it at home or on their desk at work.
Ooyala takes away the production headache for us. A single ingest point, transcoded into multiple bitrates. It's all done for us automatically.
We were a bit nervous initially because Ooyala are an American company. What's been very heartening is their commitment to Europe. They have a European office. They have their UK office here, which is obviously convenient for us. And they have a team here. And they spend a lot of time getting European clients, understanding the European market, and we feel they're very committed to it. So they're a global company.
Another key feature for us is live streaming. And we can relax, because Ooyala partner with global CDNs who are able to cope with the 100,000 or 200,000 users we might have turn up for a match all around the same time, and we know the video'll be delivered.
I've got a very stats hungry team. Everybody wants to know who's consuming video, where, for how long, what's hot and what's not. So Backlot gives us that, plus a whole lot of other control over our assets.
The Ooyala platform gives us a possibility of doing different sorts of advertising. We can integrate that with external advertising networks. We can do pre-roll, post-roll, all of that kind of stuff as well, which is obviously important to our sponsors and if we need to monetize the video in certain ways.
So I look forward to Ooyala staying with all the innovations happening, especially in mobile and making sure that our fans can see content on whichever platforms they have.
[MUSIC PLAYING]
200カ国以上から来たファンに対して、モバイル、デスクトップPC、タブレットデバイスにストリームを配信
顧客事例はこちら
問い合わせはこちら